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Post Categories: All || AD&D Toolkit || Campaign Manager || Character Classes || Homebrew || Playing AD&D

Articles: Randomized Daily Weather || Module – Custom Spell Research || Module – Manage Cities and Shops || Module – Create City || Module – Lockpicking || Module – Illusions || Module – Evasion Calculator || Module – Encounter Reaction || Module – Surprise Calculator || Module – Manage Images || Module – Manage Characters || Module – Advance Time || Module – Expenses Calculator || Module – General Settings
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Campaign Manager

Randomized Daily Weather

In the Campaign Manager, you can find a lot of information that is there for your convenience and use, but remains optional. One such feature is randomized weather. The data is presented but completely up to the DM to leverage or ignore. Adventure Data Under this heading, you will find the current Campaign Day, Month, […]

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Campaign Manager

Module – Custom Spell Research

Points to Emphasize This module very closely follows the 1e DMG as laid out on pages 115 – 116. I would direct you there to get an understanding of how it works. There are a few things I would like to stress in regards to researching custom spells and the related module. I think they […]

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Campaign Manager

Module – Manage Cities and Shops

Each city you submit into your campaign can be managed via this module. Only one can be active at a time so activating one will deactivate all others. This usually represents the city nearest to where the party is adventuring. Only the active city will have its attributes effect the campaign. From here you can […]

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Campaign Manager

Module – Create City

Why Create a City? Cities are created in as a means-to-an-end. You create cities(or villages or towns) to represent those on your kingdom or regional campaign map. These cities should each have their own population-size, climate and terrain as determined by you. These attributes factor into other systems and calculations made by the . Creating […]

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Campaign Manager Homebrew

Module – Lockpicking

Lockpicking Check Sequence This module will import all characters with thief skills. The character with the highest Lockpicking skill will be the default, unless you choose otherwise. Select a thief and either use the pre-rolled percentage or roll your own. You also indicate if there is a trap or not. The module will tell you […]

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Campaign Manager Homebrew

Module – Illusions

Homebrewed Handling of Illusions Illusions (Illusionist spells in particular) and the way they are intended to be handled are as enigmatic as they are wonderful in their engenderment of creativity and diversity in roleplay. Experienced AD&D players can get quite liberal in their attempted use of illusions and it requires an equally experienced DM to […]

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Campaign Manager

Module – Evasion Calculator

Outdoor Pursuit The Evasion Calculator pertains to outdoor pursuits only. Indoor pursuits are a different/simpler process. The input fields are fairly self-explanatory. The module uses mechanics and values noted in the official DMG p69 for Pursuit And Evasion In Outdoor Settings.

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Campaign Manager

Module – Encounter Reaction

The Encounter Reaction module represents the table on GMG p63. It offers you a random percentage roll but is editable should you wish to do your own rolling. If a party attempts to parley with an adversary, they can attempt some form of communication and this module determines the resulting reaction. Charisma scores of the […]

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Campaign Manager

Module – Surprise Calculator

First Edition The Surprise Calculator module will determine which, if any, parties are surprised; if surprised, for how many segments; and at what distance the encounter begins. Remember that segments are treated as rounds in the context of surprise. So if an adversary is surprised for 2 segments, the party can take 2 actions before […]

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Campaign Manager

Module – Manage Images

Managing Your Media Library The Media Library is a global account-level library of images you host on Google Drive and submit to . You can view a video tutorial on our Youtube account. Google Drive I’ve opted to require members to upload images to a Google Drive account for sharing on the . In this […]