Module – Manage Characters
This module allows the DM control over characters within their Campaign. Joining a Campaign To initially join a campaign, a player must first submit the Campaign Token for their character. Managing Characters Once that is completed, the DM (or the Player) can Activate the character. The DM can use this module to toggle Activate or […]
Module – Advance Time
You can cause the passage of time in your Campaign via this module. It will add Days for the campaign as well as all Active Characters in it. It triggers time-sensitive checks for factors such as Disease Contraction, Shop Buyback rate changes, etc. It will also age your active characters. I generally advance 1 day […]
Module – Expenses Calculator
The Expenses Calculator module will take into account the Monthly Expense Rate setting you have in your General Details module. It will then determine the number of campaign days that have passed since the last time you calculated expenses. Finally, it calculates a pro-rated amount of expenses that each character owes. I rationalize to players […]
Module – General Settings
General Settings These are a collection of the various values and settings available for your campaign. Campaign Name As it says on its face, this is the name you have given to your campaign. It can be changed at any time. Day The current day in your campaign. Days will accumulate linearly. They do not […]
So you’ve heard about it on Youtube or from a friend,.. or you watched an 80’s period show like Stranger Things and were intrigued by the idea of Old School Dungeons & Dragons. After a few Google searches you were stymied in answering the question, “How can I learn to play AD&D First Edition?”. If […]
As a prelude, let me start by saying I am no Dungeons & Dragons lore or history expert. I started playing in the early 1980s as a kid and play it today. I am a big fan of the older work but only know the newer editions by reputation and discussion with players. The following […]
Third-Party Resources
The following are AD&D resources that I value. You may not. I prioritize those that are low-cost/FREE to use. There are of course many alternatives just as good or better if you’re willing to pay a bit more. Let me know in the comments of some of your favorites and why. Discord Reddit Youtube Roll20 […]
Arcanum Research
Arcanum, Research refers to the act of attempting research on a custom Magic-User or Illusionist spell designed by the player. For each day of research interrupted, one week is added to the total research time. If successfully researched, the spell is transcribed to your personal spellbook and forever memorizable by the character. Research has material […]
The Blademaster
The Blademaster The Blademaster is an AD&D 1e Homebrew subclass to the Thief. To be a Blademaster, a character must have a minimum strength of 14, an intelligence of 12, and a dexterity of 16. If a Blademaster has a minimum of 16 in both strength and dexterity, they gain the benefit of adding 10% […]
