General Settings
These are a collection of the various values and settings available for your campaign.
Campaign Name
As it says on its face, this is the name you have given to your campaign. It can be changed at any time.
Day
The current day in your campaign. Days will accumulate linearly. They do not reset at 365. Ie. there is only one “Day 300” in your entire campaign.
Use Level Max
You can choose to play by the book, where demi-human races are limited on the maximum level the character can achieve. Or you can opt to disable this and allow demi-humans to advance equally with the human race.
Campaign Status
If you select Inactive Campaign Status, your campaign will no longer advance the Days, even if Allow Day Multiplier is Active. If you select Expired status, your campaign will be deleted. You cannot undo this.
Campaign Token
You must give this token to players whom you wish to have join your campaign. They submit it from the Characters page. Should you Kick a character from your campaign and not wish for them to be able to return, you must reset this token.
Generate New Token
Checking this box and clicking Update will cause a new, randomized token to be generated for your Campaign. This will not Kick anyone currently in your campaign, but will require the new token for anyone joining in the future.
Monthly Expense Rate
This number determines how much gold per level is calculated as expenses for each character in the Expenses Calculator module. The DMG recommends 100gp per level per month. I also add in the monthly rent/property taxes/mortgage owed for the party if they are equal for all characters.
Day Multiplier
Should you activate Allow Day Multiplier, this field determines how many days pass in your campaign for each 24 hours that passes in real life.
Allow Day Multiplier
This field determines how many days pass in your campaign when a real-life day(24 hours) passes. It is only relevant if the Allow Day Multiplier field is “Active“.
Use ToHit Adjustments?
Setting this field to 1e Protocol will activate on each Character Sheet the PHB Weapon Types and ToHit Adjustments table. Setting this to 2e Protocol will activate a table of Weapon vs. Armor type adjustments similar to that used in AD&D Second Edition.
Unearthed Arcana
Setting this field to Active will enable many features from Unearthed Arcana, including new Classes, Subraces, Weapons, Spells and Cantrips, and more.
