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Playing AD&D

A Fact-Based Mechanics Approach to Climbing and Stealth for Non-Thieves

Roleplaying games typically do an excellent job of defining exactly what game skills and specific abilities can accomplish. However, a common dilemma arises at the table: what happens when characters who lack these applicable skills or abilities attempt something that reasonably ought to have a chance of success?. Various RPGs define this default probability in […]

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AD&D Toolkit

Import New Character Via URL

Overview This is a simple feature that allows members to import character data via a URL. You can use any/all of the parameters noted below. You must use one of the corresponding values from the table below or the will ignore the parameter. The first parameter/value pair is required: x_3p=1 An Example /character-new/?x_3p=1&x_system=2&x_class=paladin&x_name=Strongheart The above […]

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AD&D Toolkit

AD&D Toolkit

What is ? is a variety of Dungeon Master tools that integrate with digital Character Sheets. It greatly enhances in-person and online play by speeding up and automating the more interesting, yet cumbersome mechanics of AD&D. supports First Edition(1e), Unearthed Arcana(1e), Second Edition(2e), and some Homebrew elements that can be toggled on or off by […]

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AD&D Toolkit

What Expansions Does Toolkit Support?

In the Beginning was developed singularly for me and my family in our regular campaign play. We’ve been playing a homebrew campaign of my own design that most closely adheres to core 1e. We wanted to make use of Encumbrance, its limitations, and how it impacts movement; character disease contraction and parasitic infection; and many […]

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Campaign Manager

Module – Create City

Why Create a City? Cities are created in as a means-to-an-end. You create cities(or villages or towns) to represent those on your kingdom or regional campaign map. These cities should each have their own population-size, climate and terrain as determined by you. These attributes factor into other systems and calculations made by the . Creating […]

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Campaign Manager Homebrew

Module – Illusions

Homebrewed Handling of Illusions Illusions (Illusionist spells in particular) and the way they are intended to be handled are as enigmatic as they are wonderful in their engenderment of creativity and diversity in roleplay. Experienced AD&D players can get quite liberal in their attempted use of illusions and it requires an equally experienced DM to […]