Advanced Dungeons & Dragons

Login   |    Register
Post Categories: All || AD&D Toolkit || Campaign Manager || Characters || Discord || Homebrew || Playing AD&D

Categories
Playing AD&D

Henchmen & Hirelings

An oft under-appreciated aspect of Advanced Dungeons & Dragons adventures are the many Henchmen and Hirelings that a player character can employ to perform a variety of tasks. The two are at times conflated or misunderstood. To make matters worse, there are both Standard and Expert subsets of Hirelings. The following quote from the AD&D […]

Categories
Playing AD&D

A Fact-Based Mechanics Approach to Climbing and Stealth for Non-Thieves

Roleplaying games typically do an excellent job of defining exactly what game skills and specific abilities can accomplish. However, a common dilemma arises at the table: what happens when characters who lack these applicable skills or abilities attempt something that reasonably ought to have a chance of success?. Various RPGs define this default probability in […]

Categories
AD&D Toolkit

Import New Character Via URL

Overview This is a simple feature that allows members to import character data via a URL. You can use any/all of the parameters noted below. You must use one of the corresponding values from the table below or the will ignore the parameter. The first parameter/value pair is required: x_3p=1 An Example /character-new/?x_3p=1&x_system=2&x_class=paladin&x_name=Strongheart The above […]

Categories
AD&D Toolkit

AD&D Toolkit

What is ? is a variety of Dungeon Master tools that integrate with digital Character Sheets. It greatly enhances in-person and online play by speeding up and automating the more interesting, yet cumbersome mechanics of AD&D. supports First Edition(1e), Unearthed Arcana(1e), Second Edition(2e), and some Homebrew elements that can be toggled on or off by […]

Categories
AD&D Toolkit

What Expansions Does Toolkit Support?

In the Beginning was developed singularly for me and my family in our regular campaign play. We’ve been playing a homebrew campaign of my own design that most closely adheres to core 1e. We wanted to make use of Encumbrance, its limitations, and how it impacts movement; character disease contraction and parasitic infection; and many […]

Categories
Campaign Manager

Module – Create City

Why Create a City? Cities are created in as a means-to-an-end. You create cities(or villages or towns) to represent those on your kingdom or regional campaign map. These cities should each have their own population-size, climate and terrain as determined by you. These attributes factor into other systems and calculations made by the . Creating […]